Quackwork Studios Logo
Legal Agreement

Terms of Use

Quackwork Studios • Duckmon • Last updated: August 18, 2026

These Terms of Use (ā€œTermsā€, ā€œAgreementā€) govern your access to and use of Duckmon (ā€œthe Gameā€) and related web services operated by Quackwork Studios (ā€œweā€, ā€œusā€, ā€œourā€).

āš ļø By creating an account, authenticating, downloading builds, or playing the Game, you agree to be bound by these Terms and our Privacy Policy. If you do not agree, do not access or use the Game.

01. Acceptance of Terms & Privacy

Accessing the Game confirms that you have read, understood, and agreed to both these Terms and our Privacy Policy. Account registration requires acceptance of these conditions.

02. Eligibility & Age Requirements

You must meet the minimum legal age required in your jurisdiction to consent to online services and create an authenticated account (e.g. 13+ in the US/UK or applicable regional requirements).

03. Account Responsibilities & Fair Play

• Account Security: You are responsible for safeguarding your login credentials. We do not store plaintext passwords; authentication is securely routed through Supabase Auth.

• Prohibited Behaviour: Cheating, memory injection, speed-hacking, unauthorized botting, reverse-engineering client binaries, abusing server endpoints, exploiting economy bugs, or harassing community members is strictly prohibited.

04. Ownership & Intellectual Property

All Game assets—including card artworks, character concepts, game rules, code, sound effects, Quax Trax OST audio compositions, and visual branding—are the exclusive intellectual property of Quackwork Studios. You are granted a personal, revocable, non-exclusive license to play the Game.

05. Online Availability & Game Evolution

Duckmon is an actively developing title. We reserve the right to balance card stats, adjust mechanics, add or remove modes, or patch bugs at any time. While we aim for high uptime, we do not guarantee uninterrupted server availability and are not liable for external downtime.

06. Account Enforcement & Termination

We reserve the right to restrict, suspend, or permanently terminate accounts found violating these Terms, attempting backend exploits, or compromising multiplayer game integrity. Account termination results in permanent loss of save data.

07. Third-Party Platform Compliance

Players must also adhere to the terms of the third-party platforms utilized for distribution and backend infrastructure: Supabase, Brevo, itch.io, and Steam.

08. Limitation of Liability

To the maximum extent permitted by law, Quackwork Studios provides the Game on an "as is" and "as available" basis without warranties of any kind. We are not liable for indirect damages, lost match data, or client hardware malfunctions.

šŸ¦† Multiverse Lore Clause

"While we take game integrity seriously, we also enjoy Duckmon lore. By playing the Game, you acknowledge that if your account is banned for cheating, you may be canonically imagined drifting through a fractured duck-themed multiverse: a chaotic realm filled with overly enthusiastic duck hunters who prefer duck eggs for breakfast."

09. Contact Information

Questions regarding Terms: QuackworkStudios@gmail.com
Contact Us →
← Return to Quackwork Studios Homepage